A downloadable game for Windows

Buy Now$3.99 USD or more
WITH EACH PASSING MOMENT, THEIR DIMENSION GROWS.
WHERE ONCE WAS STRUCTURE BORN OF HUMAN INTUITION,
WITHIN ARE WARPED, UNRECOGNIZABLE MAZES,
FILLED WITH BEINGS OF ARCANE AND UNKNOWABLE ORIGIN.

FREAKHUNTER is a dungeon-crawler-rail-shooter-action-hybrid for sickos, developed on vibes, and created as an exercise in actually finishing a video game.

It's designed for modern controllers, and will take probably a little under two hours to reach the end. 

Mouse and keyboard will work! The bindings are listed below.

IN FREAKHUNTER, YOU CAN:

  •  Navigate twenty-four grid-based levels with smooth, slick movement! 
  •  Obliterate nasty freaks with four different juicy weapons! 
  •  Find special items to outsmart foes and shake up encounters!
  •  Travel across four distinct environments!
  • Experience a (probably) blurry upscale of a 640x480 image with unfiltered textures!

WHAT PEOPLE ARE SAYING ABOUT FREAKHUNTER:

  • "potential dangerous download"
  • "intimidating"
  • "finally, kings field cruelty squad"
  • "i've straight up never been motion sick from anything before"
  • "actually it's cubivore kileak: the blood"
  • "confusing"
  • "doesn't even let you get gay married 0/10"
Currently, I'm soft-launching FREAKHUNTER on itch.io with a Steam release in the near future. You know how these things are.

    He's gonna getcha.


KEYBOARD CONTROLS!
W/A - advance forward/backward
A/D - turn left/right
Q/E - strafe left/right
1 - lowest interaction button "A"
2 - leftmost interaction button "X"
3 - rightmost interaction button "B"
4 - topmost interaction button "Y"
TAB - toggle fullscreen map
ESC - pause game
MOUSE - aim
LMB - fire/select
RMB - use item

StatusReleased
PlatformsWindows
Rating
Rated 4.5 out of 5 stars
(11 total ratings)
Authorgoop lord
GenreShooter, Action
Made withUnity
Tags3D, Controller, Dungeon Crawler, First-Person, FPS, Horror, PSX (PlayStation), Retro, Surreal
Average sessionA few minutes
LanguagesEnglish
InputsXbox controller, Playstation controller

Purchase

Buy Now$3.99 USD or more

In order to download this game you must purchase it at or above the minimum price of $3.99 USD. Your purchase comes with a Steam key. You will get access to the following files:

FREAKHUNTER 1.1.zip 159 MB

Development log

Comments

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Will there be gamma correction? My monitor has rather bad color range and I can't even see the floor in the first few levels.

Super cool, but I would like to bind the "turn" movement to Q/E, as other dungeon crawlers.

Super awesome work, I left a review on steam!

(1 edit)

I'm stuck on Gardens 3 - 2, there is just a wooden door that doesnt open at the end in this glass arena. Ive spent like half and hour looking around and have found nothing.

There's a shootable switch somewhere in that area!

God thank you, love the game. I'll be waiting for that sequel.

(+1)

I finished it in one sitting, three hours

its definitely a game for sickos but by the end I was truly the freakhunter (didn't throw up)

really cool game!!! you should play it!!

VIDEOGAMES FOREVER

I've been playing through FREAKHUNTER on Steam & I've been having a lot of trouble in reading the map in the late Garden levels, specifically in 3-6 where the Mapper Pulsar is introduced. 

Will there be an option to add a fixed map option as opposed to a map that moves with the player? 

I've been loving it thus far & the game sparks that puzzle joy in my brain as I play along further. I'm gonna push forward in the meantime & see if I can finish it.

Very cool game! Although I think I might've found a bug where the shotgun sigil damages you while shooting it, its to the point that I cant get past the section where you have to shoot the walls down in the third level.

hey, thanks for playing! i believe i fixed this in the latest build, the shards were coming out of a fixed location each frame instead of the player's location each frame, thus hitting you if you walked ahead of them.

Is the steam version updated to the newest version? that's where I'm playing it and I'm still getting hurt by the pellets over there.

uh oh. that's not good! does it happen when you stand still? move? both?
this has been particularly annoying to diagnose since it doesn't seem to happen to everyone

Yeah it seems to happen when I'm standing still, I can send a video of where it happens too if that helps.

(+1)

that might help. i'll look into it when i have the time...!

(1 edit)

@goop-lord Can You invert colors for walls and room connections?

At the current state the map fells really confusing bacause walls color look similar to rooms color making the player think the rooms are connected.

Very cool game!

wow!! thanks so much for checking it out! lots of good playtesting data in here...

(+2)

Simple yet pretty dinamic. This is a cool design approach

thank you Pizza Doggy

(+1)

im freaking out!!!  🔥

(+4)

this freaks

(+4)

that's what's up!!

(+4)

This looks like everything I ever wanted!!

(+6)

if i'm the Freakhunter then why do i feel so freak hunted?
much to think about...

(+5)

its freaking FREAKHUNTER

(+3)

cool, but when's Freaque Chasseuse — A Knights Odyssey: Revengeance of Dehatred: Love Core TWICEunderscore: i need you. [Dragon “Saga” ~ A Lapis Luzili Tale, Crystal Urethra]

oh my

(+5)

that's what i'm sayin